28-05-2018 22:50 via kotaku.com

How World of Warcraft's Quest Chains Came To Be - Kotaku

Kotaku
How World of Warcraft's Quest Chains Came To Be
Kotaku
Back before World of Warcraft launched, in 2004, the template for quests in an MMORPG was a little dry. Games like EverQuest were primarily inspired by text-based MUDs, where you didn't need much incentive to go out and kill things. For World of ...
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