24-12-2022 18:34 via hardware.slashdot.org

Rust-GPU Project Now Supports SPIR-V Ray-tracing

For three years Stockholm-based games studio Embark has been working on the Rust-gpu project to make Rust "a first class language and ecosystem for GPU programming." The project's latest announcement? rust-gpu now supports ray-tracing.
Their original announcement explained the rationale for this years-long dvelopment effort:Historically in games GPU programming has been done through writing either HLSL, or to a lesser extent GLSL. These are simple programming languages that have evolved along wi
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