Why Stardock wanted to show up early to the Vulkan graphics API party
Stardock updated its Ashes of the Singularity strategy game with support for the Vulkan graphics-rendering API in August, and that introduced some serious performance improvements — especially for players who aren’t using Windows 10. Ashes of the Singularity was one of the first games to support DirectX 12, which is Microsoft latest graphics API. And now the publisher and studio has patched Vulkan into the game, and it made the choice to do that because of its experience making Ashes
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