06-10-2016 21:51 via theverge.com

The soundtrack for Inside was recorded using a human skull

The solemn and disturbing side-scrolling adventure Inside is one of the year’s best games, and also one of the creepiest. And it turns out that eerie nature extends to the game’s development. In an in-depth article on Gamasutra, Martin Stig Andersen, Inside’s composer and sound designer, revealed that he recorded the game’s haunting soundtrack with the help of a human skull.
Andersen says that the decision was made because he was interested in the way your voice sounds di
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