17-07-2016 23:00 via feedproxy.google.com

Pokémon Go shows it’s time for real-world games

Real-world game design for mobile has its roots in pervasive game design, augmented reality, mixed reality, ubiquitous gaming, and a dozen or so other classifications. None of these are perfect, but real world is the most accommodating and carries the best chance of entering mainstream parlance. While the pioneers of this niche are largely slaughtered under the banner of location-based gaming, Niantic’s Pokémon GO, built on substantial learning from Ingress, has finally delivered.
R
Read more »