Pocket Strafe has a different solution to moving around in VR
Locomotion in virtual reality experiences and games is something that hasn’t been figured out entirely just yet. With headset tracking and sensors, players can move around defined spaces that reflect the rooms they inhabit to a degree, but you’re limited by the size of your physical space. And while there are options like teleporting to expand that area, that breaks immersion and depends on the use of controllers for movement. Omni-directional treadmills like the Virtuix Omni are the
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