Overwatch’s first experimental mode is all about damage dealers
Last month, Blizzard announced plans to make Overwatch a bit more experimental through limited time modes that may — or may not — eventually become permanent fixtures of the hero shooter. Today sees the announcement of the first such “experimental card,” and it puts a major focus on the game’s damage-dealing characters.
It’s called “triple damage,” and it changes the default team composition to three damage characters, two supports, and one lone ta
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