09-09-2016 21:30 via feedproxy.google.com

Overwatch gets ‘high bandwidth’ patch for PC, not PS4 and Xbox One

Blizzard wants to improve the quality of online play in Overwatch, and that’s the purpose behind its next patch.
The studio is upgrading Overwatch’s netcode to a high-bandwidth mode that updates data (something called a tick rate) 60 times per second instead of only 21 times per second on PC. This patch will ensure that servers more accurately reflect player actions, and it could reduce instances where you do one thing and see another in the replay of your elimination. This feature o
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