Nvidia unveils Turing architecture and GPUs with dedicated ray-tracing hardware
Nvidia has unveiled its new Turing architecture along with details of the first GPUs to use it. Turing includes dedicated “RT Core” hardware designed to drive ray tracing, a complex technique that can deliver extremely realistic lighting effects but has been prohibitively resource-intensive to render in real time. Nvidia calls the new Turing-based Quadro RTX the “world’s first ray-tracing GPU” and claims it’s the biggest leap since the company introduced CUDA
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