14-02-2016 10:25
Is 2016 finally the year of location
2009 and 2010 were proclaimed to be the year of location by several media outlets. The identified trend was centered around gamified location-based apps like Foursquare and features in Facebook and Instagram allowing you to tag your posts and photos from a specific place. For us at mixed-reality game studio Gbanga where we create location-based games since 2007, those forecasts were quite a promise. Location can not just deliver a more immersive game
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