Inside the making of The Church in the Darkness
If your nephew became an acolyte of a cult in 1970s South America, what would you do to get him out. That’s the story behind The Church in the Darkness, a new game coming from director Richard Rouse III, who led the development on The Suffering and worked on titles like State of Decay, Quantum Break, Sunset Overdrive, and Rainbow 6. I met Rou…Read More
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