12-02-2018 17:21 via theverge.com

Humans pretended to be monsters for Monster Hunter World’s motion capture

Capcom’s Monster Hunter World features incredibly realistic fantastical beasts, as the developers were able to take advantage of new, more powerful technologies compared to past games. One of those technologies was motion capture — but in place of actual monsters to capture, humans had to play pretend.
You can see a brief snippet of this process in action in a new making-of video from Monster Hunter’s YouTube channel (as spotted by Naughty Dog animator Jonathan Cooper). From t
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