21-09-2016 16:15 via feedproxy.google.com

How Call of Duty developer moved from studio chief to a fan

Mark Rubin worked on Call of Duty games for nearly a decade. He was in charge of Infinity Ward, the creator of games like Call of Duty: Ghosts, until early 2015. After he left, he experienced that surreal feeling of shifting from being the head of a 260-person game studio to being a fan.
He suddenly went from having no time to play games to playing games all the way through to completion. Rubin is still a heavy-duty gamer, playing games like Marvel Heroes 2016 and spending a lot of money in the
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