Ghost Recon Breakpoint is an underwhelming take on the Ubisoft formula
There may not be a new Assassin’s Creed this year, but that doesn’t mean there’s no big open-world Ubisoft game to play. It’s Ghost Recon: Breakpoint’s turn to serve us with the all-too-familiar Ubi-formula of a huge open map filled with a thousand little icons to explore. It isn’t Ghost Recon’s first foray into open world territory; 2017’s Ghost Recon: Wildlands was Ubisoft’s previous attempt to apply this format to the tactical shoot
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