GamesBeat 2016 explores how to make games accessible, the Blizzard way
When it comes to making mass market games, few companies succeed like Blizzard Entertainment. The division of Activision Blizzard released its Overwatch first-person shooter game on May 24, and within a couple of weeks, the game had more than 10 million users. Since then, the game has only gotten bigger and more talked about.
Above: Gio Hunt, EVP of corporate operations at Blizzard.Image Credit: Blizzard
We’re going to hear about the Blizzard way of doing things in a fireside chat at
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