Game Boss Interview: Sledgehammer CEO on making Call of Duty fights unforgettable
Multiplayer combat in Call of Duty games has never been that social. You shoot the other players, or perhaps insult them in voice chat, and move on to the next game. But with Call of Duty: WWII, developer Sledgehammer Games designed the experience to be more social and memorable.
Publisher Activision and Sledgehammer showcased the Headquarters hub of WWII this week to show what it means. The Headquarters hub enables 48 players to gather in a group that spans more than just a single clan. It&rsqu
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