EA reverses course on Star Wars Battlefront II loot box controversy
In an unprecedented last-minute reversal, EA has drastically altered Star Wars Battlefront II's controversial loot box system by temporarily removing the ability to purchase “crystals.” The game was previously designed so that players could spend real money on crystals to buy randomized bundles of in-game items, the acquisition of which was tied to earning credits — another virtual currency that could be used to unlock characters.
Fans revolted, however, after widely circulated
Read more »