A Case of Distrust is a minimalist noir story
It can be difficult to find time to finish a video game, especially if you only have a few hours a week to play. In our biweekly column Short Play we suggest video games that can be started and finished in a weekend.
It doesn’t take much to evoke the sense of a place. The right sound or the right look can be transportive, putting you in a location you’ve maybe never even been before, yet still intuitively understand. A Case of Distrust does this not by calling on cultural touchstone
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