14-11-2017 07:00 via theguardian.com

Brain game: bringing Paddington to life on screen | Daniel Glaser

How computer generation and our brain’s motor empathy, creates a bear we all loveThe Paddington sequel, out this weekend, gives us a second helping of the antics of a fully computer generated lead character. In 1982 there was ET, but he was a puppet so physically existed on set. That was difficult enough, but CGI has other technical challenges. Fur is particularly problematic because of the complicated physics of the reflection of light from such irregular organic surfaces (even more diffi
Read more »