29-11-2017 22:03 via gamesradar.com

Visceral's Star Wars game was too linear, EA says, and it's still deciding what to do with it

Remember when EA canceled the Visceral Star Wars game and people freaked out about it signalling the death of single-player games? Considering the phenomenal selection of single-player games released in 2017 alone, that idea seems a little sillier every day, but comments made by EA CEO Andrew Wilson at the Credit Suisse conference this week (via GamesIndustry International) make it clear that EA has indeed lost faith in one specific kind of single-player game
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