Sea of Thieves started life as spy game
Long before Sea of Thieves let you pal around with Jack Sparrow and customize your own pirate ship, it was being planned as a spy game inspired by the card game Werewolf and built around "verbal communication, social dynamics, player psychology."It's pretty common for games to go through dramatic changes from their conceptual stages to launch, but the idea that would eventually become Sea of Thieves is particularly unrecognizable - so much so that it could be its own distinct game. And, come to
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