Rise Of The Tomb Raider’s First Three Hours Put An Emphasis On Exploration
While 2013’s Tomb Raider reboot was heralded as a triumph for a franchise that had gotten stale, some long-time fans weren’t entirely satisfied. Lara was certainly a more relatable character, but her adventure was far more combat-oriented than past outings.
That hasn’t entirely changed in Rise of the Tomb Raider, but Crystal Dynamics seems to be making a concerted effort to bring back elements of classic games. The story opens by setting the tone with compelling environments a
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