Real Stop-Motion Gets Gamified in Vokabulantis
Although games that use a stop-motion art style have been attempted before, they're exceptionally rare. Every minuscule detail of animation has to be posed and captured in real life and then somehow ported into an engine that can mesh those movements with player input. Harold Halibut is one such game, set to release in 2019. Today, we got a peek behind the curtain of another such title: Vokabulantis.Blown away by Frej Bengtsson's game animations for WiredFly's stop-motion game VOKABULANTIS. Maki
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