On The Elder Scrolls 6, Todd Howard says "we know we need to get it right and it's been a long time"
Similar to GTA 6, the anticipation for The Elder Scrolls 6 is so astronomically high that any firsthand information about it, no matter how granular, is relevant in the overall conversation surrounding the project. That's even more true when it's coming from someone as integral to production as Todd Howard, executive producer at Bethesda Game Studios and game director on The Elder Scrolls 6. Full disclosure: this one's very granular. Like, if The Elder Scrolls 6 release date is Santa Monica Stat
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