Nintendo 64 gets a Skyrim-sized open-world game as dev busts the infamous fog that's defined the console for 30 years
Since it launched way back in 1996, the Nintendo 64's legacy has been defined by one thing: fog. Well, okay, there are all-time classic games like Super Mario 64 and The Legend of Zelda: Ocarina of Time, but the fog thing still dogs the console's reputation to this day. But as it turns out, the hardware's always been capable of running a massive open world on the scale of Skyrim in all it's glory – it just took 30 years before a developer was willing to figure out how to do it.That develop
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