How Kill la Kill Went from Anime to Game
Members of Studio Trigger, Arc System Works, and APlus sat at a long, white table, surrounded by long, white walls. One dirty dry-erase board, a clock, and a calendar served as mild decor for the meeting room. For all the style seen in Trigger anime, I was surprised to find myself in perhaps the bleakest space I've ever been in when I visited the animation studio’s Tokyo office to sit in on a Kill la Kill: The Game -- IF approval meeting. This is where the three companies come together to
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