Fallout lead says "spaghetti code" has nothing to do with being a "stupid, lazy programmer" – it happens when developers aren't given enough time: "I'd love to tell you this was hypothetical. It's not"
Fallout co-creator Timothy Cain wants you to know that unreadable, so-called "spaghetti code" in video games isn't a matter of discipline or genius – developers just never have enough time to do their jobs.He knows this fact well. The former Interplay developer illustrates in a new YouTube video, with an example, he says, "I'd love to tell you [...] was hypothetical. It's not.""Let's say you're working on a game. Let's say it's a role-playing game! Hmm," Cain begins, not-hypothetically. "A
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