Fallout co-creator says turn-based and real-time RPGs both have "loud vocal advocates" who won't play anything else, so devs can't please everyone
Fallout co-creator Tim Cain has weighed in on the different reasons why devs might opt for turn-based or real-time combat in their games, and while both have their place (and dedicated fans), he reckons that for some RPGs, the choice should be obvious.As spotted by PC Gamer, Cain discusses the matter in depth in a new video on his YouTube channel (below). He acknowledges, of course, that there are pros and cons to both types of combat.Real-time combat, for example, is more fast-paced, and "a lot
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