US eSports revenues forecast to reach $299m in 2021
PwC's 2017 Global Entertainment and Media Outlook report forecasts VR and eSports as two of the fastest-growing entertainment and media segments but they will remain comparatively tiny.
By 2021, PwC projects that 68 million VR headsets will be in use in the US and eSports sponsorship revenue in the US is projected to almost double from 2016 to 2021 ($44m to $84m). VR content revenue will increase from $421m in 2016 to $5bn in 2021, a CAGR of 64% over the five-year time frame. Mean
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