31-01-2017 19:11 via thedrum.com

Only 5% of Super Mario Run’s 78m players bought the game

Cracks seem to have appeared in Nintendo’s premium mobile gaming strategy as the company released sales results for the $10 game.
The iOS-only smartphone game hit the market on 15 December and granted players a few trial levels before asking them to fork out $10 for full access – a high fee in an industry saturated with free-to-play titles.
The Japanese gaming giant said the game has been downloaded 78 million times, but behind the encouraging figures was another story; tha
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