17-05-2016 09:00 via theguardian.com

The digital apocalypse: how the games industry is rising again

From mid-cycle PlayStation upgrades to episodic entertainment and virtual studios, something big is happening in the way games are bought, made and soldFor 30 years the games industry worked in a certain way. People rented offices and set up studios to create games; they employed staff to work in-house, then got those projects funded and distributed by publishers. If you wanted to opt out of that setup, you worked alone, or in a small team, as an indie developer – you operated in a totally
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