Scary monsters: how virtual reality could help people cope with anxiety
Guardian science correspondent is put to the test in the panic-inducing VR world of a game that teaches breathing techniqueTethered to a chair, in a gloomy basement, I’m doing my best not to panic – by breathing in for four seconds, holding for seven, and slowly releasing for eight. But when a bloodthirsty monster appears at my feet and starts crawling towards me, I don’t need a dial to tell me that my heart is pounding, and I’m in imminent mortal danger.Welcome to the fu
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