Computer chess: how the ancient game revolutionised AI
Chess-playing computers were designed to entertain people who could not find an opponent. In the end, they transformed computing as we know itWhen legendary chess grandmaster Garry Kasparov found himself beaten by IBM’s Deep Blue supercomputer, it was seen as a seminal moment in the evolution of artificial intelligence.It was New York, 1997 and for the first time ever a computer had beaten a world champion under tournament conditions. This was the culmination of a journey in which the firs
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