Bloodborne review – elegant, precise and irresistible
Game designer Hidetaka Miyazaki returns with another obtuse but enthralling masterpiece that both mirrors and subverts his previous classicsBloodborne’s horror, at a glance, approaches cliché. Yharnam, the city in which Hidetaka Miyazaki’s latest game is centered, is beleaguered with plague, its streets all grime and squalor. Bodies pile in sodden sacks, flies buzz around horse carcasses, while a pram, that beloved prop of the Hollywood set designer, lays on its side at the doors to a
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