Why StarCraft II's final chapter is the perfect place to start
StarCraft II draws to a close this week, with the release of Legacy of the Void. Focused on the advanced Protoss civilisation, it caps the sci-fi RTS trilogy begun back in 2010.
WIRED speaks with StarCraft II lead designer Jason Huck on the creation of the game, pleasing Blizzard's vocal international fanbase, and how it feels to be concluding a story a half-decade in the telling.By: Matt Kamen, Continue reading...
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