03-03-2019 23:55 via gamespot.com

Uncharted Director Talks About Why Her Star Wars Game Fell Apart

Uncharted director Amy Henig was hired by EA to work on a new Star Wars game at Dead Space studio Visceral. It was an exciting proposition, but it wasn't meant to be. Visceral was closed and Hennig moved on. Now, Hennig is speaking about the matter.Asked to reflect on her time at EA and working on Star Wars, Hennig told VentureBeat that the game faced a number of challenges. Starting off, Visceral as a developer was "very expensive" to run in part because it was in the middle of the San Francisc
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