Star Wars Battlefront 2 Taught EA A Lesson It Says It Won't Forget
Star Wars Battlefront II's loot box controversy undoubtedly stole the game's thunder when it released on PC, PS4, and Xbox One last November. After pre-release gameplay revealed the game was essentially "pay-to-play" thanks to the way the progression system worked, EA pulled in-game transactions altogether. Now Patrick Söderlund, EA's former head of worldwide studios who was just appointed chief design officer in an internal shakeup, is speaking out about the fiasco and the company's next s
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