Hearthstone's Most Problematic Mechanic Probably Won't Come Back Anytime Soon
For almost its entire history, Hearthstone has struggled with the Charge mechanic. By allowing minions to hit the enemy hero the same turn they're played, it created some frustrating one-turn-kill combos. Kobolds & Catacombs introduced Rush to solve the pervasive problem, and it doesn't seem like Charge will be coming back anytime soon."We've been moving away from Charge," lead designer Mike Donais told GameSpot. "We found out that Rush is even more fun. It still gives you the fantasy of bei
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