How Oculus squeezed sophisticated tracking into pipsqueak hardware
Making the VR experience simple and portable was the main goal of the OculusQuest, and it definitely accomplishes that. But going from things in the room tracking your headset to your headset tracking things in the room was a complex process. I talked with Facebook CTO Mike Schroepfer (“Schrep”) about the journey from “outside-in” to “inside-out.”
When you move your head and hands around with a VR headset and controllers, some part of the system has to track e
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